Showing posts with label AR-15. Show all posts
Showing posts with label AR-15. Show all posts

Sunday, January 29, 2012

EoTech has a new sight tailor made for zombie slaying!

I stumbled on this awesome edition of the unstoppable EoTech holographic sight. They are calling it the XPS2 Zombie stopper. It packs all of the standard features of the Eotech XPS like:

  • Single transverse 123 battery to reduce sight length
  • Shortened base only requires at most 2 3/4 inch of rail space
  • Battery cap is a simple O-ring, tethered cap that offers a better seal
  • Average battery life at brightness level 12 is roughly 600 hours
It also has a killer recticle! It is a 65 MOA ring with a 1 MOA dot in the center. The kicker are the tails coming off of the ring. It looks like a bio-hazard symbol.
Of course the tails add no function. They just make a cool sight even cooler! According to the EoTech website this edition of the XPS2 will be available in April of 2012. I found this video from SHOT Show. Check it out! ( It's just below) I have to give EoTech two thumbs up for this one. A top notch holographic sight with a biohazard recticle is just too cool. The insignia printed on the outside of of the sight isn't too shabby either.

If you are not familiar with EoTech they are worth checking out. I am not going to spew out all of the technical information because every other gun blogger on the internet has already done so. I just want to say that EoTech's are nearly indestructible and add an almost video game feel to putting precious metal down range. They make target acquisition nearly instant and effortless. Now that is exactly what we need when facing a horde of brain eaters!

This post has given me another idea. I am going to add an ultimate zombie AR page to the blog. I will scour the intrnet and provide you, the readers, with zombie themed and components. It will essentially be a list of what you need to build the ultimate zombie slaying AR15. Don't worry, function will surpass aesthetics in the components I list.

Visit the product page on EoTech's site for all of the technical details by clicking HERE.

Sunday, August 21, 2011

Friday, July 15, 2011

20 Things You Need to Know to Survive the Zombie Apocalypse

Last I posted about Outbreak Omega. Here is a condensed version of a pretty cool write-up about the event and 20 things learned about fighting off the zeds. You can fing the actual article HERE.

In recent years zombies have invaded our culture, and the shooting world is no exception. Need proof? Last weekend DPMS hosted its 4th annual Outbreak Omega zombie shootout in Minnesota and more than 1,000 people turned out. The shoot actually started as a joke "It was always an inside joke, people would ask us 'why do you need an AR?' and we'd say 'to kill zombies with,'" said Adam Ballard, project manager of DPMS.

But now it's turned in a bona fide event that draws sponsors and shooters from all over the country.

To celebrate this new subculture of shooting, we put together a tounge-in-cheek gallery explaining the 20 shooting tips you need to know to survive the zombie apocalypse.

Lesson 1: Head Shots Only
The only way to stop a zombie with a gun is by shooting it in the head. The average size of a zombie skull is about 22 inches tall by 18 inches wide so that calls for some accurate shooting. Conveniently, this is about the same size as steel targets used in shooting tournaments. Hope you've been putting in time at the range.

Lesson 2: Roll Heavy
The more guns the better. A zombie attack will offer targets from 1 yard to 100 yards in a variety of shooting environments and situations. So, you’re going to want at least a rifle, shotgun and a pistol. To carry all of these guns you're going to have to get creative, like converting a baby stroller into a gun carriage.

Lesson 3: Shoot Fast
If you want to live you’re going to have to shoot quickly. Think light-kicking semi-autos here. One of the biggest factors in shooting quickly and accurately is being able to manage recoil, so leave your high-powered bolt guns at home.

Lesson 4: Engage Multiple Targets
Zombies travel in hordes, which means multiple targets. Take out the targets closest to you first (because they pose the most immediate threat) and then work your way back.

Lesson 5: Ammo Up
Each zombie slayer at this event sends about 300 rounds down range in a day. You need to be able to keep all those shells organized and accessible. Tactical vests and extra magazines are good, but a modified wheelchair works too (more on this later). Some guys simply wheel their ammo around in a big cooler.

Lesson 6: Hunt in a Pack
Join your fellow zombie killers to increase your odds of survival. Communication is key here. Designate which targets you’re going to engage and which ones your partner is going to engage. Or team up with a spotter to take out zombies at long range. Wearing matching uniforms like this crew isn't necessary, but it will make you look cooler.

Lesson 7: Master the Scatter Gun
When the zombies close in on you, you're going to need a tactical shotgun with a short barrel and large magazine. The old standby Remington 870 Tactical works, but a semi-auto like the Benelli Tactical (shown here) is faster.

Lesson 8: Keep Your Form
It’s easy to let your form slip after a couple hours of shooting. Don’t. The first thing that usually starts to go when you get tired is your concentration, so stay focused.

Lesson 9: Identify Your Targets
Is that a zombie or just an old guy with a limp? You need to be able to acquire your targets extremely quickly in a zombie attack, which means low-power optics, red dots and open sights. If you're shooting with a scope, leave it on low power in case you're ambushed at close range. You can always crank it up for longer shots.

Lesson 10: Go Light
The walking dead don’t have very thick skulls (after all, they're made out of rotting flesh and bones) so you don’t need a .50 cal to bring them down. A .243, .223 or .22 is perfect. The lighter rounds will allow you to shoot longer, faster and cut down on flinching as you send hundreds of bullets down range.

Lesson 11: Get an AR
Why an AR is the perfect zombie gun:
1) Extremely versatile and easy to modify
2) High ammo capacity
3) Easy to shoot
4) Light recoil
5) Durable

Lesson 12: Save Your Empties
When the dead rise from their graves, ammo companies won't last very long. You're not going to be able to just stroll into Wal-Mart and pick up a case of shotgun shells. So save your empty shell casings and stockpile as much gun powder as you can. It's time to get resourceful.

Lesson 13: Modify Your Gun
If you're going to go down in a blaze of glory, do it in style. Check out the safety selector on this 5.56, it apparently belongs to a zombie-killing pirate. Beware the Jolly Roger! Cool gun modifications are the name of the game in a zombie outbreak.

 Lesson 14: Bring Your Armor
An assault from a zombie is going to be pretty straightforward: it's going to try to maul you, usually in the face, neck and chest. Some light body armor will help, but even a minor bite on the wrist can turn you from a good guy into a walking dead guy. So, it's nice to have a machete on hand too.

Lesson 15: Don't Shoot The Friendlies
The only way to stop more zombies from popping up is to save the friendlies. Your shotgun isn't going to do you much good in this zombie hostage situation. Time to draw the pistol and make one good shot.

Lesson 16: Fight'em Everywhere
Basic zombie biology tells us that zombies are already dead, kind of, so they don't need oxygen. This means you might have to fight them from a tippy old john boat.

Lesson 17: Have a Close Quarters Weapon
When the flesh eaters close in and all hope seems lost, go to your ace in the hole, the Black and Decker Tactical Chainsaw. Make sure you include the splash plate to keep the zombie fluids from getting into your eyes nose or mouth.

Lesson 18: Defend the Base
If you are able to escape the hordes for long enough, eventually you'll find a survivors' encampment. The hideout will probably be a decrepit old cabin tucked away in the wilderness, but if you're lucky,  you'll find a nice, family-friendly campsite on a freshly cut lawn, complete with camp chairs, Igloo coolers and a standing fire pit.

Lesson 19: There Will Be (Fake) Blood
Even though zombies are dried up corpses, they still manage to bleed … a lot. (The targets for this tournament were donated by Champion, Birchwood Casey and Zombie Ammo. The Zombie Ammo targets came with pink mist bladders, which are an ink bladders you put behind a regular paper target. They spray on impact).

Lesson 20: It's All in Good Fun
This grizzled old Cowboy Action shooter/Zombie killer gets it: The point of a zombie shootout is to have a good time. Almost more people come to this event as spectators than as shooters. Why? Because it's fun to watch. It's like Halloween, but with guns.

"This is about having fun … You just can't take zombie shooting seriously," said Adam Ballard, Product Manager for DPMS.



Sunday, March 20, 2011

Choose your weapon!

  
This is one of the more fun sides to a zombie survival plan. Weapon choice isn't as cut and dry as one might think. Guns are ideal but need ammo. Blades are good but are only good for close range. Bows are great but arrows are limited and fragile. We can't forget about random items such as ball bats, fence posts, 2x4's, axes, etc.    Let us talk about blades first. You viable options are swords, katanas, machettes. Swords are generally heavy and fairly slow. Don't think you super beastly looking Lord of the Rings replica is going to hold up to the abuse of fighting of a zombie horde. Katanas are lightweight and fast for their size. There are alot of cheap replicas out there though. Replicas are not durable. Machetes are short but tough. I personally prefer the machete. There will be a post that focuses more on blades later.
   Bows and crossbows are good because they have reusable projectiles. An arrow can be used many times but does eventually fail. Crossbows are best, followed by compound bows, and I would just leave the ole' long bow at home. Once again, the details will come in another post.
   Guns make me happy. Assault rifles, hand guns, shotguns, light machine guns, bolt action rifles, and more can be the difference in living or becoming another zombie. Nothing short of explosives can take out zombies like a gun. Your gun selection is very important though. Taking a .50 BMG sniper rifle isn't going to do you much good against a zombie horde. Neither is your kids bb gun. I will break down the pros and cons of each type of gun in a series of class specific posts.
   And we come to the random items part. I am working on a list of various items that are readily available and can be good weapons. I will even teach how to make you own weapons. There isn't much that's more fun than that.
 

WEAPONS: The AR-15

   
   The AR-15 is my chosen rifle system in a survival situation.It is fast, comfortable, and fairly reliable. Many believe that it has reliability issues but that just stems from problems with the M16 during the Vietnam ear. Besides auto stuff is never as reliable and the semi guns. AR-15 rifles, carbines, etc are finally getting to be more affordable. I love how easy it is to change upper receivers and that essentially gives you a new gun but only one upper should be carried in a survival situation. I will take my standard 5.56 upper. My rifle, technically a carbine, is a Smith & Wesson MP15X.  When choosing an AR-15 there are a few things to consider:
  1. A 5.56mm chamber is preferred over the .223. You can shoot .223 and 5.56 ammo from a 5.56 barrel but you should not shoot 5.56 from a .223 barrel.
  2. Chromed lined barrels and chambers improve reliability and are easier to clean.
  3. Lightweight barrels are faster than heavy barrels. We are just trying to survive, not shooting in matches.
  4. Don't hang a bunch a "tacticool" stuff of of the rails. I have a vertical fore grip and a flashlight and that is all it is getting.
  5. Get a good sling system. 3-point is going to be best in a survival situation.
  6. Most AR-15 manufacturers built quality stuff. I don't think Colt is better than DPMS, or SW is any better than CMMG, etc. There are a few companies that make supreme parts, such as Noveske and Daniele Defense, but I don't think their stuff is worth the extra cash. To save money you can build them yourself too. That will save you about $200 usually.
   It is important that you know your rifle. Read the paperwork that came with it over and over again. Also, use AR15.com. You can learn more than you will ever need to know about the AR platform at that site.

   There will be plenty of more posts about the AR-15 in the future. It is one of my favorite topics! Later I will talk about optics, accessories, ammo, and more.